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writing for video games
this is something i’d like to try. here’s a great article on the hollywood reporter.
i’m starting my 3rd short film.
a little prologue. i took a summer production class at usc in 2005, directing intensive. i made a short film there called “duck duck goose”. then i made another short film that fall called “edit>love” for a contest by intel and atomfilms, and i was one of the winners. so intel flew the winners out…
nickelodeon writing fellowship – month 8
this past month of the fellowship has been frustrating. i’ve been waiting to go into the writers’ room since may. in past years, the fellows went to the rooms earlier, but for some reason, things seem to be taking a lot longer this year. kevin finally got to join the tuff puppy writers room on…
camera obscura – location secured
we got a house! marcia found this old victorian house that’s being remodeled. we’re going to use the exterior of the last house, and shoot the interiors in this one. i love the look of the unfinished wood. and it will match nicely with the exterior of the other house.
camera obscura – last minute prep
i leave tomorrow for new mexico! people have been asking me if i’m excited, and i have to say i’m more stressed and exhausted than i am excited. once i get there, i’m sure all that will fade and the excitement will take over. i did a final revision on the script and the shotlist….
halfway done
i’m about halfway through a rough draft of my Office spec. the time i put into outlining is paying off, because i already figured out the main story beats and now i can focus on dialogue and jokes. besides being just a valuable part in the writing process, outlining is something i would have to…
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